Individual Books

The Cultural Gutter

This book expands on our mission with 10 articles each from science fiction/fantasy editor James Schellenberg, comics editor and publisher Carol...

The Transmedia Way

This book is an essay and a professional guide at the same time. It consists of all the most important masterworks and experiences, and is a “captain...

Thought-provoking Play

This book considers videogames as spaces of political philosophy. Emerging from a negotiation between designers, player and computer, they prompt us...

Toward a Ludic Architecture

Whether we think of a board game, an athletic competition in a stadium, a videogame, playful social networking on the World Wide Web, an Alternate...

Transmedia Storytelling

Telling stories simultaneously in multiple media is like creating a new “geography of the tale”, and it requires the author and the audience to find...

What Happens When We Play

What Happens When We Play: A Critical Approach to Games User Experience Design & Education brings together research and reflection from both faculty...