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Well Played Journal Special Issue CFP: AR and VR Games
Edited by Ira Fay and Dan Roy AR and VR games are growing in popularity and access, while also increasing in the variety of experiences players can have. They offer multiplayer embodied experiences, ranging from augmented reality games that tap into GPS and have you walking around like Pokemon Go, to virtual reality games in a headset like Beat Saber, to mixed reality experiences that are location-specific like Ghostbusters: Dimension. We welcome...Read moreNew Release: The Highest Level of All
The ETC Press is proud to announce the release of The Highest Level of All: The Story of Fantasy Wargaming, by Mike Monaco and designed and illustrated by Heather Ford.Read moreNew Release: The Virtual Interiorities Series
The ETC Press is proud to announce the release of the Virtual Interiorities book series, edited by Gregory Turner-Rahman, Vahid Vahdat, & Dave Gottwald.Read moreNew Release: Professors at Play Playbook
The ETC Press is proud to announce the release of Professors at Play PlayBook: Real-world techniques from a more playful higher education classroom, edited by Lisa Forbes and David Thomas.Read moreNew Release: Playful Testing
The ETC Press is proud to announce the release of Playful Testing Designing a Formative Assessment Game for Data Science, by Nathan Holbert, Daisy Rutstein, Matthew Berland, Betsy DiSalvo, Jeremy Roschelle, Vishesh Kumar, Satabdi Basu, Reina Fujii, & Beth Pinzur.Read more