Nonverbal Communication in Virtual Worlds In this book, we begin the work of articulating the challenges and possibilities for non-verbal communication in virtual worlds. Drawing on a wide... Read more
Playful Testing In this volume, an interdisciplinary team of researchers shares insights from three years of intensive design research resulting in a game, Beats... Read more
Possible Worlds in Video Games In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are... Read more
Preparing Teachers to Teach Writing Using Technology This books shares instructional approaches from experienced teacher educators in the areas of writing, teacher education, and technology. Chapters... Read more
Professors at Play PlayBook The PlayBook is an anthology of almost 100 play techniques from over 65 professors across a variety of disciplines. The collection of techniques is... Read more
Real Time Research This book chronicles the adventures of the authors and the results of their Real-Time Research experiments in education, game design, and media... Read more
Stories in Between This is a unique text exploring the interplay between stories and media. Read more
Tabletop In this volume, people of diverse backgrounds — tabletop game designers, digital game designers, and game studies academics — talk about tabletop... Read more
Teacher Pioneers Teachers are collaborators. Teachers work with students, parents, administrators, coaches, camp counselors, education researchers, postsecondary... Read more