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Games
![](/sites/default/files/styles/thumbnail_237w_x_320h/public/cover/GameResearchMethodsCover.jpg?itok=TNoWoe4x)
Game Research Methods
This book provides an introduction to various game research methods that are useful to students in all levels of higher education covering both...
![](/sites/default/files/styles/thumbnail_237w_x_320h/public/cover/GameplayEmotionsAndNarrativeCover.png?itok=ke_FwTC0)
Gameplay, Emotions and Narrative
This book is devoted to emotional and narrative immersion in the experience of gameplay. The focus of our research is the complex interplay between...
![](/sites/default/files/styles/thumbnail_237w_x_320h/public/cover/IntrinsicRewardsCover.jpg?itok=WKEWkzud)
Intrinsic Worlds in Games and Learning
Although reward structures have generally been successful in games, the types of rewards used in education typically impede the learning process. New...
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Learn Work Play
The 2020 academic year marks the 20th anniversary of the ETC. As a professional degree, the proof of ETC’s continued success is our amazing alumni. We...
![](/sites/default/files/styles/thumbnail_237w_x_320h/public/cover/LearningEducationandGamesVolume1Cover.jpg?itok=qToNP-R9)
Learning, Education, & Games
The book also delves into specific design issues, such as aligning goals, designing for an audience, playtesting, and assessment. Each chapter...
![](/sites/default/files/styles/thumbnail_237w_x_320h/public/cover/LearningEducationandGamesVolume2Cover.jpg?itok=-A9JcOD2)
Learning, Education, & Games
The Learning, Education & Games book series is perfect for any educator or developer seeking an introduction to research-driven best practices for...
![](/sites/default/files/styles/thumbnail_237w_x_320h/public/cover/MissionsForThoughtfulGamersCover.jpg?itok=SPRtAoVd)
Missions for Thoughtful Gamers
Who am I? How do I live a good life? What is reality? Such perennial questions may seem remote from the pleasures of playing videogames for...
![](/sites/default/files/styles/thumbnail_237w_x_320h/public/cover/PossibleWorldsInVideoGamesCover.jpg?itok=Ru5FOoRs)
Possible Worlds in Video Games
In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are...