Game Design Snacks

This is an edited collection of nuggets of game design wisdom. It covers various areas in game design with examples from commercially released videogames. Its goal is to share and raise awareness of excellent game design. The contributing authors are B. Barker, M. Caldwell, J. Grahmann, K. Kotter, L. Neuschwander, T. S. Richard, and J. Zagal.


Imprint
ETC Press: Student
Release Date
June 11, 2019
Pages
132
ISBN
978-0-359-70755-3
Language
English
DOI / Citations
10.1184/R1/8273315.v1
Product Dimensions
6×9
Total Downloads: 485

Excellent game design should be talked about and enjoyed the same way that someone might appreciate an exquisite glass of wine or a fine chocolate bonbon. This book represents a step in that direction by presenting an edited collection of short and straightforward nuggets of game design wisdom written in a friendly, accessible, non-academic style. These game design snacks cover a variety of areas in game design and are each grounded with examples from commercially released videogames.

The contributing authors are, in alphabetical order: Benjamin Barker, McKenna Caldwell, Jacob Grahmann, Kendal Kotter, Lee Neuschwander, Trevor Scott Richard, and José Zagal.

Library Category
ETC Press
Publications Category
Students