A Special Issue On Post-Mortems on AR & VR Games
AR and VR games are growing in popularity and access, while also increasing in the variety of experiences players can have. They offer multiplayer embodied experiences, ranging from augmented reality games that tap into GPS and have you walking around like Pokemon Go, to virtual reality games in a headset like Beat Saber, to mixed reality experiences that are location-specific like Ghostbusters: Dimension. In this special issue on post-mortems of AR & VR games, the authors share a sense of their design philosophy and lessons learned in their practice through the discussion of their design and development processes in relation to their goals for the gameplay experience.
The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal with CfPs for submissions that will be released on a regular basis with high-quality essays.