Game Impact Project (No. 2)

Game Impact Project (No. 2)

“Countering Four Risky Assumptions” is the second chapter of the First Report. This chapter makes good use of infographics to help describe some...
Game Impact Project (No. 1)

Game Impact Project (No. 1)

This is the first report in a series on game “impact types.” We begin with the problem. Our field needs a better way to talk about impact — a deeper...
Charm Bracelet Project

Charm Bracelet Project

Charm Bracelet Project: Culture and Community on Pittsburgh’s North Side tells the story of cultural, educational and recreational organizations...
IndieCade: A History

IndieCade: A History

IndieCade: A History — The Interdependence of Independents chronicles the story of IndieCade as told by one of its three co-founders—its modest...