Nuts, Bolts, & Wheels

Interfraternity Motor Sweepstakes—which would come to be known colloquially as Buggy—is one of Carnegie Mellon University’s longest traditions. And...

Learn Work Play

The 2020 academic year marks the 20th anniversary of the ETC. As a professional degree, the proof of ETC’s continued success is our amazing alumni. We...

Frankenstein’s Legacy

This collection brings together CMU scholars in the Arts, Humanities, and Sciences to consider the relevance of Mary Shelley’s novel today...

The Greatest Gift

The Greatest Gift (as written about in Tabletop) is a card game about figuring out what the other players would most like out of real life, and...

Fullerton

Tracy Fullerton, M.F.A., is an experimental game designer, professor and director of the USC Game Innovation Lab, a research center that has produced several influential independent games, including Cloud, flOw, Darfur is Dying, and The Night Journey, with artist Bill Viola. She is the designer and director of Walden, game, an adaptation of Henry David Thoreau’s experiment at Walden Pond, which was recently awarded Game of the Year and Most Significant Impact at Game for Change.

Librande

Stone Librande, a Lead Designer at Riot Games, has worked in the game industry for over 15 years on games such as SimCity, Spore, and Diablo 3. In addition to his full-time job designing video games, he also teaches game design courses at Carnegie Mellon University’s ETC program and runs design seminars around the world.

‘An avid game collector, Stone’s walk-in closet holds more than 300 card and board games, including 30 that he has designed himself.