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The Augmented Museum
Augmented reality (AR) can be an artistic choice or an experience augmentation for museum patrons. The Knight Foundation analyzed how museums are...
![Game Impact Project (No. 2)](/sites/default/files/styles/thumbnail_237w_x_320h/public/cover/Screen-Shot-2017-05-29-at-12.23.05-PM.png?itok=V8BR-eaf)
Game Impact Project (No. 2)
“Countering Four Risky Assumptions” is the second chapter of the First Report. This chapter makes good use of infographics to help describe some...