Frank Lantz is the Director of the NYU Game Center, he has taught game design for over 12 years at NYU, SVA, and Parsons and his writings on games, technology and culture have appeared in a variety of publications.
Levin
Golan Levin is Associate Professor of Electronic Art at Carnegie Mellon University, where he also holds courtesy appointments in the School of Computer Science, the School of Design, the School of Architecture, and the Entertainment Technology Center. As an educator, Golan’s pedagogy is concerned with reclaiming computation as a medium of personal expression.