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![](/sites/default/files/styles/thumbnail_237w_x_320h/public/cover/TeachingTheGameVol1Cover.jpg?itok=OzMjTRSL)
Teaching the Game
The goal of this book was to collect interdisciplinary syllabi of courses that implement, utilize, and/or teach the development or analyses of games...
![](/sites/default/files/styles/thumbnail_237w_x_320h/public/cover/TeacherCraftCover.jpg?itok=pxrsVvQ_)
TeacherCraft
Teachercraft is about how teachers learn. Any reform or change efforts in education are essentially relying on the individual teacher choosing to...
![](/sites/default/files/styles/thumbnail_237w_x_320h/public/cover/StoriesInBetweenCover.jpg?itok=1hYVjodq)
Stories in Between
This is a unique text exploring the interplay between stories and media.
![](/sites/default/files/styles/thumbnail_237w_x_320h/public/cover/RealTimeResearchCover.png?itok=rnNq1VpJ)
Real Time Research
This book chronicles the adventures of the authors and the results of their Real-Time Research experiments in education, game design, and media...