Skip to main content
Navigation
ETC Press
Books
Games
Events
Journals
Proceedings
Reports
Students
ETC Press Signature
Books
Singles
Well-Played
Books
Journal
Singles
Well Played Advisory
Well Played Style
Blog
Latest News
About
About ETC Press
ETC Press Advisory
For Authors
Proposal Guidelines
Book Proposal Guide
Singles Proposal Guide
Manuscript Style
Frequently-Asked Questions
Contact
ETC Press
Books
Games
Events
Journals
Proceedings
Reports
Students
ETC Press Signature
Books
Singles
Well-Played
Books
Journal
Singles
Well Played Advisory
Well Played Style
Blog
Latest News
About
About ETC Press
ETC Press Advisory
For Authors
Proposal Guidelines
Book Proposal Guide
Singles Proposal Guide
Manuscript Style
Frequently-Asked Questions
Contact
Breadcrumb
Home
Clem Samson-Samuel
Clem Samson-Samuel
Authored Contents
Title
Author
Fair Play
Dennis Ramirez
,
Clem Samson-Samuel
,
Sarah Chu
,
Belinda Gutierrez
,
Justin Smith
,
Sterling Pempe
,
John Karczewski
,
Adam Wiens
,
Allison Salmon
Revealing How a Videogame Can Change Players’ Implicit Racial Biases
Belinda Gutierrez
,
Dennis Ramirez
,
Sarah Chu
,
Clem Samson-Samuel
,
Molly Carnes
Pathfinder: Developing prototypes towards an engaging game to reduce implicit bias
Dennis Ramirez
,
Sarah Chu
,
Clem Samson-Samuel
,
Belinda Gutierrez
,
Molly Carnes
Edited Contents
There are no contents edited yet.