This poster will explore how one group of urban elementary school students engage with a video game designed to foster literacy. Particular attention will be paid to the socially situated interactions surrounding the game’s competitive battle mode. Through our case study we hope to better understand how a fighting game mechanic that uses words and spelling might cultivate collaboration, community, and New Media Literacy in youth.
 
Competition, collaboration, and community in a multimodal battle of words
      
  PDF Articles
          /sites/default/files/articles/Proceedings%20Articles/GLS12/77.%20MasterSwords.pdf
              - 3 views
 
Download Count
              125
          Update DOI
              Off
          DOI / Citations
              https://doi.org/10.1184/R1/6686780.v1