Building Opportunities for Faculty Adoption of Game-Based Learning Strategies in Higher Education

For the past year, the ITS Office of Teaching, Learning & Technology has centrally supported innovative teaching and learning with a game-based learning (GBL) initiative. Our educational development opportunities yielded surprising and informative advantages and challenges for faculty adoption of GBL. Join us in this interactive session as we share our multifaceted approach to support faculty adoption of GBL in higher education.

 

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