fred :-)

To what extent can a story be based on the user's gestural interactions with a mobile phone? In the application fred:-), the smartphone speaks to the user as if he or she were its "friend ", hoping to start a relationship. The experience relies on a smartphone's many sensors (touchscreen, front facing camera, microphone, accelerometer, and gyroscope). The user has to perform different gestures: smile, talk, tickle, stroke, pinch, tap, shake, play with the light, and the volume. How do the different interactions contribute to the interactive narrative and the building of emotions? 

A GESTURAL STORY
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