You gamify an activity, but you don’t play gamified activities. Gamification can enhance a sense of competition or progress, but neither of these things is inherently playful. More than anything else, play requires a space set aside, where the consequences are somehow different from those we face in our day to day. That’s something that games can give us that gamification never can.
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https://doi.org/10.1184/R1/6686768.v1