Manipulating Environments in American Freeform

Larps—American freeform games among them—have the potential to create sensory experiences surpassing the limits of language. Perhaps because larps have so long been associated with theatrical works, we often refer to them in the language of theater, and so too focus on strictly their linguistic properties. But although the language of theater may feel natural to larp, to speak of it solely in these terms underestimates the importance of non-linguistic engagement. As arts-based education researcher Elliot Eisner tells us, “meaning is not limited to what words can express.” Works that explore what it is to be other than we are will indeed incorporate stimuli beyond words, and we must take these somatic stimuli seriously. To do so requires redirecting scholarly attention to the environments in which games happen, keeping in mind arts-research Graeme Sullivan’s dictum that “as contexts change, meanings change,” and to consider how a change in those environments changes the experience of play.

 

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https://doi.org/10.1184/R1/6686720.v1
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