A NIGHTTIME TALE OF XIROS

This piece is a creative, narrative account from one larper’s character’s experience. The following short story demonstrates a uniquely performative mode of documentation, in that it is a story from the character’s memory, but not does not describe an in-game event.The tale was, however, born in-game when it was inscribed in the character’s diegetic journal, and told aloud in-game, in a world where oral storytelling is a sacred practice. This piece evocatively demonstrates the rich lived experiences that flourish in role-playing games, and honors the powerful and nuanced aspects of world-building that color the plots we traditionally document.

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https://doi.org/10.1184/R1/6686717.v1
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