Technology and emotion

The point of this article is a theoretical and pragmatic look at the psychological and sociological underpinnings behind the concepts of romance, love, and flirting with and through technology. More specifically, the purpose is to address how these theories get played out in games. Such principles and theories could come from fields like psychology and sociology, but also from literature and neurology. Whereas the special issue as a whole is devoted to essays that explore
love, romance and flirting within specific games, this article sets out to begin to collect a set of terms and theories to explore why those emotions and/or why those games afford such emotional responses.

Playing for the love of the game
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