Ryan Bown received his BFA in sculpture from Brigham Young University in 2008 and his MFA in Entertainment Arts and Engineering from the University of Utah in 2012. Prior to working in the games Industry he devoted a decade (1998-2008) to creating and showing Fine Art works at Galleries and Museums throughout the United States and abroad. Having a love for art and video games, he decided to fuse the two passions together.
Over the past five years he has worked on half a dozen published games which include EIRE and Disney Infinity 1.0 & 2.0. At the University of Utah he teaches students fundamentals, theory and practice by paralleling game pipelines through the use of technology.