The Ward Game is a pervasive game where students experience the world of a novel in an embodied and immersive fashion. Designed to teach Ken Kesey’s One Flew Over the Cuckoos Nest, players are transformed into patients and the school’s classrooms, corridors, bells and clocks became those of Nurse Ratched’s ward. For 30 days, players are plunged into the world of the novel through a modular elixir of video game mechanics, videos, social media, interactive tools and locative activities.
A Pervasive Novel Study
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https://doi.org/10.1184/R1/6686768.v1