THINKING OUTSIDE THE BOX

In an experiment, we examined the effect of game play on improving participant’s problem-solving ability, perspective shifting (using the Remote Association task), and change detection ability. These are common cognitive elements in video game play that relate to creative problem solving and have the potential to transfer to problems outside of video games (Gee, 2003; McDonigal, 2011; Veinott et al., 2013). Classic insight problems are difficult to solve. When one solves one of them, it is not likely that they will solve another (Gentner, 1980).

VIDEO GAME PLAY AS WARM UP FOR CREATIVE THINKING
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