Supporting Social-Emotional Development in Collaborative Inquiry Games for K-3 Science Learning

While games for science learning show considerable promise, they tend not to focus on the youngest students. We are engaged in a project to create and evaluate a series of games for science learning for students in Kindergarten through grade 3. These games address a range of educational goals: to help students understand targeted science principles, develop scientific inquiry skill, and deal with situations that call for social-emotional skill. In two of our games, Beanstalk and Teeter Totter Go, players alternate between problem-solving activities and inquiry activities integrated in a single narrative context. The main contribution of the work is a design for science games for young children that synergistically addresses scientific inquiry, social-emotional development, and science content learning. The games serve as platforms for research into how best to support this synergy.
 

PDF Articles
/sites/default/files/articles/Proceedings%20Articles/08.Supporting%20Social-Emotional%20Development%20in%20Collaborative%20Inquiry%20Games%20for%20K-3%20Science%20Learning.pdf
Download Count
237
Update DOI
Off
DOI / Citations
https://doi.org/10.1184/R1/6686804.v1