The hands-on demo of the PlayableMedia Story Builder, a free and open source game engine, allowed participants to quickly build and publish responsive narrative games. Workshop participants learned PlayableMedia’s approach to rapidly developing narrative games with the Story Builder through modding an existing game in the engine, and iterating on the game’s design to affect the experience and message of the game.
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https://doi.org/10.1184/R1/6686780.v1