This paper explores the premise that a written document alone cannot fully capture and convey what it means for a game to be well-played. It postulates that the Let’s Play (LP) narrated video format is an optimal modality for documenting a well-played video game. The authors explore this idea through their own
playthrough and LP of Dark Souls by FromSoftware. In addition, they examine how the LP can serve as a record of learning.
LET’S PLAY AS WELL PLAYED