This paper explores the premise that a written document alone cannot fully capture and convey what it means for a game to be well-played. It postulates that the Let’s Play (LP) narrated video format is an optimal modality for documenting a well-played video game. The authors explore this idea through their own playthrough and LP of Dark Souls by FromSoftware. In addition, they examine how the LP can serve as a record of learning.
Let’s Play as Well Played
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