MasterSwords

This poster will explore how one group of urban elementary school students engage with a video game designed to foster literacy. Particular attention will be paid to the socially situated interactions surrounding the game’s competitive battle mode. Through our case study we hope to better understand how a fighting game mechanic that uses words and spelling might cultivate collaboration, community, and New Media Literacy in youth.
 

Competition, collaboration, and community in a multimodal battle of words
PDF Articles
/sites/default/files/articles/Proceedings%20Articles/GLS12/77.%20MasterSwords.pdf
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DOI / Citations
https://doi.org/10.1184/R1/6686780.v1