Indie role-playing game design, or the self-publication of RPGs by creators who retain rights to their own work, has become an integral part of the contemporary role-playing landscape. The indie RPG design community has congregated on platforms including Story Games, Gaming as Women, Google+, and the now-dormant Forge website. A self-proclaimed Forge alumnus and “game, graphics and objects designer and fabricator,” Nathan D. Paoletta has been resolutely pushing the boundaries of indie RPG design into barely charted territory for the last nine years. His work stands out in an increasingly well-populated field of RPG designs, including his recent release World Wide Wrestling (2015). Here I wanted to talk a little bit more about the different forms of fiction and design that inspire him, and how that affects RPG design.
An Interview with Nathan D. Paoletta
DOI / Citations