Transformational game design requires clear delineation of transformational goals, both to guide the game design process and to evaluate a game’s intended impact. Tandem Transformational Game Design framework supports game designers and researchers in selecting relevant theories and translating those theories to design decisions using a goal delineation process, which occurs in tandem with the iterative development and playtesting of game artifacts in a game design process. An alignment stage between the goal delineation and game design processes helps multidisciplinary design teams come to common understanding and supports theory-driven prototyping and testing. Previous work has shown how theory development can directly inform the iterative game design process. In this paper, we demonstrate the importance of moving from the game design iteration loop back to the goal delineation loop, using playtest findings. We use our work on the game Outbreak to demonstrate how this alignment process might happen in practice.