This poster addresses challenges in the study of morals in games and the design of games that elicit moral reasoning by utilizing Troubled Lands, a common-pool resource dilemma simulation game designed to support political-style debate and diverse moral conversation (Fennewald and Kievit-Kylar, 2014). Discussions from ten sessions of the game were analyzed using Haidt’s Moral Foundations Theory (2012), a theory that describes six moral foundations that are innate yet vary in expression across cultures. We find that players make a number of anomalous actions (actions that would not be expected under standard game theoretic predictions) and that these anomalies are justified using a variety of moral claims analogous to the foundations described in Moral Foundations Theory.
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