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New Release: Broke: How I Made Poverty a Game

Dana Gold

The ETC Press and its ETC Press: Single imprint is very proud to announce the release of Dana Gold’s game, Broke, and the accompany single Broke: How I Made Poverty a Game.

Along with her book, you can also purchase the board game or a mobile version of the game, which was developed—in part—at the Entertainment Technology Center.

After growing up poor and working for decades in shelters and halfway houses, Dana Gold created a board game to help people of goodwill understand how families get ensnared in poverty and how difficult the struggle is to overcome structured inequity. The game, now called Broke, creates empathy for people who are poor by giving players the opportunity to experience the stress and frustration of making high stakes decisions with competing priorities and not enough income.

Playing Broke, now also an app, not only informs but creates the will to make system change a reality.

Dana on the necessity of the game

Dana on the genesis of the Broke.

Dana on the game’s development

 

About Carnegie Mellon University’s ETC Press

ETC Press is a publishing imprint with a twist. We publish books, but we’re also interested in the participatory future of content creation across multiple media. We are an academic, open source, multimedia, publishing imprint affiliated with the Entertainment Technology Center (ETC) at Carnegie Mellon University (CMU) and in partnership with Lulu.com.

ETC Press publications will focus on issues revolving around entertainment technologies as they are applied across a variety of fields. Authors publishing with ETC Press retain ownership of their intellectual property. ETC Press publishes a version of the text with author permission and ETC Press publications will be released under Creative Commons licenses. Every text is available for free download, and we price our titles as inexpensively as possible because we want people to have access to them. We’re most interested in the sharing and spreading of ideas.