Appearances & Events

Rabindra Ratan

Rabindra (Robby) Ratan is an Associate Professor and AT&T Scholar at Michigan State University’s Department of Media and Information. He is also an affiliated faculty member of the MSU Center for Gender in a Global Context, the MSU Department of Psychology, and the MSU College of Education’s program in Educational Psychology and Educational Technology. Ratan received his Ph.D. from USC’s Annenberg School for Communication and Journalism, his M.A. in Communication from Stanford University, and his B.A. in Science, Technology and Society, also from Stanford University. Generally, Dr. Ratan conducts research on the effects of human-technology interaction, examining how media technologies (e.g.,...

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Pamela McCorduck

Pamela McCorduck is the author of eleven published books, four of them novels, seven of them non-fiction, mainly about aspects of artificial intelligence. She lived for forty years in New York City until family called her back to California where she now lives in the San Francisco Bay Area.

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Eric Klopfer

Eric Klopfer is Professor and Director of the Scheller Teacher Education Program and The Education Arcade at MIT (link to CV). He is the Head of the department of Comparative Media Studies and Writing.  He is also a co-faculty advisor for MIT’s J-WEL World Education Lab. His work uses a Design Based Research methodology to span the educational technology ecosystem, from design and development of new technologies to professional development and implementation. Much of Klopfer’s research has focused on computer games and simulations for building understanding of science, technology, engineering and mathematics. He is the co-author of the books, “Adventures in...

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Kara Grijalva

Kara Grijalva is a specialist in early childhood and early grade education for low- resource and conflict-affected communities worldwide. Her professional work focuses on providing organizations with the strategies and technical capacity to support teaching and learning in environments marked by resource scarcity and political or social instability. Previously, Kara has worked for a range of international organizations in over 25 countries, focused on bolstering community-driven, culturally sensitive education systems, national policy development, teacher professional development, curriculum building, technology use, and monitoring and evaluation. Kara holds an M.Ed in International Education Policy from the Harvard Graduate School of Education and...

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Meredith Thompson

Meredith Thompson draws upon her background in science education and outreach as a research scientist and lecturer for the Scheller Teacher Education Program. Her research interests are in collaborative learning, STEM educational games, and using virtual and simulated environments for learning STEM topics. She has a bachelor’s degree in chemistry from Cornell, a master’s in science and engineering education from Tufts, and a doctorate in science education from Boston University. Her projects have focused on collaborative learning, innovative learning designs leveraging technology, and teacher education. She has worked on curriculum development for Engineering is Elementary curriculum at the Museum of...

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David Kaser

STEM Teacher - Barberton High School When I think of VR and the role it can play in education, I see possibilities. The possibility that allows abstract material to suddenly make sense for the student who is a concrete thinker. The possibility to show the spatial relationships a 2-dimensional drawing struggles to justify. The possibility that allows the creative mind to produce spatial art in a medium that is relatively new and untapped. Yet at the same time, it is just another tool. Without effective planning and instruction, it is a gimmick. The power of VR lies in the hands...

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Phillip Penix-Tadsen

Phillip Penix-Tadsen is a specialist in contemporary Latin American cultural studies as well as regional game studies, focusing on the intersections between politics, economics, electronic media and visual culture throughout Latin America today. He earned a Ph.D. from Columbia University and is Associate Professor of Spanish and Latin American Studies at the University of Delaware, where he regularly teaches courses on contemporary Latin American cultural studies and game studies. Penix-Tadsen has published work in peer-reviewed journals includingLetras Hispanas and Latin American Research Review, and is the author of  Cultural Code: Video Games and Latin America (MIT Press, 2016). Email: ptpt@udel.edu Twitter: @penixtadsen

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Kyle Orland

Kyle Orland got his start writing about video games at the age of 14, when he started fan site Super Mario Bros. HQ on his parents' AOL web space. Since then he's somehow assembled a career writing and saying millions of aggregate words about games for dozens of outlets ranging from NPR and MSNBC to Electronic Gaming Monthly and Paste Magazine. He's been the Senior Gaming Editor at Ars Technica since 2012. Kyle is the author of Wiley Publishing's Wii for Dummies and Farmville for Dummies, as well as The Video Game Style Guide and Reference Manual. Twitter: @KyleOrl Web:...

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Kelli Dunlap

Kelli N. DunlapPsy.D.is a psychologist and game designer. She has collaboratively developed games for organizations including the National Institute for Mental Health, VOX Media, and The Knight Foundation. She has been recognized nationally for her work on mental health and video games and has received awards including the Game Developers Conference 2016 Top 50 Speaker award, the Microsoft and XBox Most Valuable Professional Award, and a $100,000 fellowship for game design at American University’s Game Lab. In May 2017, Kelli was recognized as one of 15 Early Career Games and Learning Scholars by the Games and Learning Early Career Network....

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