The ETC Press and its ETC Press: Single imprint is proud to announce the release of Dr. Amy M. Green’s Well Played single, A Cure for Toxic Masculinity: Male Bonding and Friendship in Final Fantasy XV.
This single analyzes the video game Final Fantasy XV’s positive depiction of the importance of homosocial bonds in men’s lives, and why this depiction has become a profoundly important example of the importance of digital storytelling.
About Dr. Amy M. Green
Dr. Amy M. Green specializes in the study of video games. She is especially interested in the expanding presence of video games as a compelling source of narrative, one that is necessarily participatory by nature. Further still, video games have long merited the right to be considered as important cultural artifacts and her study and analysis of their stories focuses especially on their historical, political, and social relevance.
She is the author of two books: Posttraumatic Stress Disorder, Trauma, and History in Metal Gear Solid V and Storytelling in Video Games: The Art of the Digital Narrative as well as numerous articles.
She is an Assistant Professor-in-Residence in the English Department at the University of Nevada, Las Vegas.
About Carnegie Mellon University’s ETC Press
ETC Press is a publishing imprint with a twist. We publish books, but we’re also interested in the participatory future of content creation across multiple media. We are an academic, open source, multimedia, publishing imprint affiliated with the Entertainment Technology Center (ETC) at Carnegie Mellon University (CMU) and in partnership with Lulu.com.
ETC Press publications will focus on issues revolving around entertainment technologies as they are applied across a variety of fields. Authors publishing with ETC Press retain ownership of their intellectual property. ETC Press publishes a version of the text with author permission and ETC Press publications will be released under Creative Commons licenses. Every text is available for free download, and we price our titles as inexpensively as possible because we want people to have access to them. We’re most interested in the sharing and spreading of ideas.