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Book pageTabletop: Analog Game Design drew036 weeks 2 days ago
Book pageReal Time Research: Improvisational Game Scholarship drew036 weeks 2 days ago
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Book pageWell Played 3.0: Video Games, Value and Meaning drew036 weeks 2 days ago
Book pageWell Played 2.0: Video Games, Value and Meaning drew036 weeks 2 days ago
Book pageWell Played 1.0: Video Games, Value and Meaning drew236 weeks 2 days ago
Book pageThe Cultural Gutter drew036 weeks 2 days ago
Book pageBeyond Fun: Serious Games and Media drew036 weeks 2 days ago
Book pageVolume 6 drew041 weeks 3 hours ago
News PostAnalog Game Studies, Volume I released! drew044 weeks 1 day ago
News PostLearning, Education and Games: Vol.2 released! drew044 weeks 1 day ago
Book pageAnalog Game Studies: Volume I drew044 weeks 1 day ago
News PostWell Played v5n2! drew052 weeks 1 hour ago
Book pagevolume 5 number 1 drew052 weeks 1 hour ago
Book pageGame Impact Project drew01 year 1 week ago
Book pageChapter 2: Countering Four Risky Assumptions drew01 year 1 week ago
Book pageReport #1: Impact with Games — A Fragmented Field drew01 year 1 week ago
Book pagevolume 1 number 4 - romance drew01 year 2 weeks ago
Book pageLearning, Education and Games. Volume Two: Bringing Games into Educational Contexts drew01 year 2 weeks ago
Book pageLearning, Education and Games. Volume One: Curricular and Design Considerations drew01 year 2 weeks ago
Book pageVol 2, No 2 drew01 year 2 weeks ago
News PostWell Played v5n1! drew01 year 4 weeks ago
Book pageGLS 11 Conference Proceedings drew01 year 12 weeks ago
Book pageGLS 10 Conference Proceedings drew01 year 12 weeks ago


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