Well Played (Vol. 1, No. 1)

by: Drew Davidson

The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal open to submissions that will be released on a regular basis with high-quality essays.


Book Details

Pages

78

Language(s)

English

Release Date

October 29, 2011

Product Dimensions

6 x 9

  • Minecraft, Beyond Construction and Survival, by Sean C. Duncan
  • Architecture as teambuilding in Left 4 Dead 2, by Matt Haselton
  • Afterland – From well theorized to well learned?, byKonstantin Mitgutsch, Matthew Weise
  • Little Big Planet and Metal Gear Solid 4: Being Old Sack Snake, by Caroline C. Williams

*These essays were part of the Well Played Sessions at GLS 7.0, the 2011 Games+Learning+Society Conference in Madison, WI.

The Well Played Journal is a forum for in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. It is a reviewed journal open to submissions that will be released on a regular basis with high-quality essays.