Well Played 1.0 is released

ETC Press is excited and pleased to announce the release of: Well Played 1.0: Video Games, Value and Meaning 22 contributors (developers, scholars, reviewers and bloggers) look closely at some of their favorite video games, and explore the experience of playing those games. Well Played 1.0 is meant to be the first book in a series. We're already planning 1.5 (with contributors writing on the some of the same games found in 1.0) and 2.0 (with contributors writing on new games that aren't covered in 1.0).

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Carnegie Mellon’s Entertainment Technology Center Press Publishes “Beyond Fun: Serious Games and Media”

Carnegie Mellon University's Entertainment Technology Center (ETC) Press debuts the publication of "Beyond Fun: Serious Games and Media" this month. The book features the work of more than 15 international contributors examining how games and media can impact learning. Topics include cheating and violence in video games, the use of games in classrooms, and how media tools such as simulations and blogs can foster learning and a new digital, procedural literacy. Instead of completely separate individual articles, the contributors to "Beyond Fun: Serious Games and Media" have orchestrated the articles together, reading and writing as a whole so that concepts...

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