Journal of Games, Self, and Society aims to encourage and advance interdisciplinary scholarship on games, players, and how their interactions impact society. Of particular interest is research into the ways in which games, game design, and gameplay can have a helpful or positive impact on players, their communities, and the world.
The journal will serve as a platform for game scholars and designers, educators, and mental health professionals to disseminate their work and propel knowledge, research, and innovation around games as a medium for change, growth, and exploration of self and the wider world.
Blinded submissions should be sent to Kelli Dunlap by Friday, Aug. 31, 2018. Peer reviewers will review the papers through a blind process. We will notify all authors of manuscript status by November 1, 2018. We intend to publish Journal of Games, Self, and Society twice a year.