Seann Dikkers is a researcher and recent doctorate graduate of educational technologies at the University of Wisconsin – Madison. Prior to his doctoral studies, he spent twelve years as a teacher and principal. Now he’s serving as designer and consultant in new media education strategies for leadership and learning.
Dikkers edited the recent release of Real-Time Research: Improvisational Game Scholarship. His work focuses on 21st-century skills and tools, digital game engagement mechanics, educator professional development, and educational leadership. His projects include: ParkQuest; History in our Hands; the Mobile Media Learning project and Augmented Reality and Interactive Storytelling editor (ARIS) with Kurt Squire; the Comprehensive Assessment for Leadership in Learning (CALL) with Rich Halverson & Carolyn Kelley; a game based history curriculum (‘The American Idea’); consulting on digital tools for teachers; managing Gamingmatter.com; and raising two pretty awesome kids with his wife Stephanie.