Well Played: volume 3 number 1
Drew Davidson et al. 2014

 

 

 

Assassin’s Creed III: The Complete Unofficial Guide,
a Teacher’s Limited Edition
Wade Berger, Patrick Staley

Fiasco and Failure: Uncovering Hidden Rules in a
Story Game
Sean C. Duncan

Ninja Gaiden Black and the Tutorial-Less Tutorial
Jason Mathias

Interaction Images promote Character Identification
in Heavy Rain
Michael Nixon, Jim Bizzocchi

Replaying the remnants in Mark of the Ninja
Pierre-Marc Côté

Good Fences Make Good Neighbors: Values of
Digital Objects in FarmVille2
Jane Gruning

Ascension: a Case Study in Deckbuilding Games
Andy Nealen

*These essays were part of the Well Played Sessions at GLS 9.0, the 2013 Games+Learning+Society Conference in Madison, WI, as well as the Well Played Sessions at the 2013 DiGRA conference in Atlanta, GA.

This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 2.5 License

Purchase from Lulu.com, or Download for free

ISSN 2164-344X (Print)
ISSN 2164-3458 (Online)