ToDiGRA Vol 3, No 1 (2017)
http://todigra.org/

 

 

 

Introduction
Christy Dena & Brendan Keogh

Ways of Being: Pervasive Game Design Ethos in Urban Codemakers
Steven Conway & Troy Innocent

Finding a Way: Techniques to Avoid Schema Tension in Narrative Design
Christy Dena

Scarcity and Survival Horror: Trade as an Instrument of Terror in Pathologic
Julian Novitz

Adolescents as Game Designers: Developing New Literacies
Pilar Lacasa, Sara Cortés, & María Ruth García-Pernía

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