References

Extensions of Interactive Fiction to the Social Sphere: Zork to the Kingdom of Loathing
Brett E. Shelton

Thanks to Greg “gharp” Harper for his help answering questions regarding KoL and supplying some screenshots. Much of the information contained in the chapter would not have been possible without the help of the Coldfront KoL wiki and its contributors. Special thanks to Zack “Jick” Johnson and Joshua “Mr. Skullhead” Nite of Asymmetric Publications, LLC for offering their thoughts within this chapter, and of course, for creating and maintaining the ever-expanding KoL.
Anderson, T., Blank, M., Daniels, B., & Libling, D. (1978-1979). Zork (Version PDP-10/MDL. A FORTRAN port is called Dungeon. (IF Archive)): Massachusetts Institute of Technology.
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Coldfront, L. L. C. (2008b). Jick and Mr. Skullhead Radio Show FAQ. Retrieved October 10, 2008, from http://kol.coldfront.net/thekolwiki/index.php/Jick_and_Mr._Skullhead_Rad...
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Duncan, S. M., & Shelton, B. E. (2006a, February 22). Voices of Spoon River: Study of the development of an educational interactive fiction game by instructional game students. Paper presented at the Philadelphia Area Educational Technology Conference (PAETC), Bryn Mawr, PA.
Duncan, S. M., Stowell, T., Allen, B., & Shelton, B. E. (2006b, February 22). School of learning sciences: Design of a multi-user game for learning science students. Paper presented at the Philadelphia Area Educational Technology Conference (PAETC), Bryn Mawr, PA.
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Paras, B., & Bizzocchi, J. (2005). Game, motivation, and effective learning: An integrated model for educational game design. Paper presented at the Digital Games Research Association (DiGRA): Changing Views — Worlds in Play, Vancouver, BC.
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Persistance Meets Performance: Phoenix Wright: Ace Attorney
Mia Consalvo

Allison, Anne. (2006). Millenial monsters: Japanese toys and the global imagination. Berkeley: University of California Press.
Ameba. (2008). On the Wright track: The writers of Phoenix Wright’s sequel discuss their new case. Originally from Nintendo Power magazine, republished online at http://ameblo.jp/gsfun/entry-10023831919.html
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Consalvo, Mia. (2006). Console video games and global corporations: Creating a hybrid culture. New media & society 8(1): 117-137.
Consalvo, Mia, Alley, Timothy, Dutton, Nathan, Falk, Matthew, Fisher, Howard, Harper, Todd & Yulish, Adam. (October, 2008). Where’s my montage? The performance of hard work and its reward in film, TV, and MMOGs. Presentation at the annual Association of Internet Researchers conference, Copenhagen, Denmark.
Edwards, Tom. (February, 2008). Self-censoring potential content risks for global audiences: Why, how and when. Presentation at the annual Game Developers Conference, February, San Francisco, California.
Honeywood, Richard. (March, 2007). The Square-Enix approach to localization. Presentation at the annual Game Developers Conference, San Francisco, California.
Iwabuchi, Koichi. (2002). Recentering globalization: Popular culture and Japanese transnationalism. Durham, NC: Duke University Press.
Juul, Jesper. (2005). Half-real: Video games between real rules and fictional worlds. Cambridge, MA: The MIT Press.
Mead, Dylan. (2006). Phoenix Wright Script FAQ. GameFAQs, available online at http://www.gamefaqs.com/portable/ds/file/925589/42767
Napier, Susan. (2007). From Impressionism to anime: Japan as fantasy and fan cult in the mind of the west. New York: Palgrave.
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Civilization 4
Kurt Squire, Shree Durga, Ben Devane

Davidson, D. (2008). Well played: Interpreting Prince of Persia: The Sands of Time. Games and Culture, Vol. 3, No. 3-4, 356-386 (2008)
Friedman, T. (1998). Civilization and Its Discontents: Simulation, Subjectivity, and Space,” In: Greg Smith (editor). Discovering Discs: Transforming Space and Place on CD-ROM. New York: New York University Press.
Nitsche, M. (2008). Video Game Spaces. Cambridge, MA: The MIT Press

Portal of Ivory, Passage of Horn
Nick Montfort

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Rohrer, Jason. Passage. Windows, Mac OS X, and Unix. 2007. http://hcsoftware.sourceforge.net/passage/
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Wright, Will. The Sims. Maxis, Electronic Arts. Windows; many ports. 2000.

Staring Into The Abyss – A Close Reading of Silent Hill 2
Doris C. Rusch

Spoors, Glenn R. (2005): Meaning and Emotion in Squaresoft’s Final Fantasy X. Re-theorising „Realism“ and „Identification“ in Video Games. (Dissertation Thesis) Edith Cowan University. URL (consulted May 2005) http://www.upnaway.com.au/~waldemar/index.htm
Pologe, Bennet: About Psychotherapy. URL (consulted Oct. 2008) http://www.aboutpsychotherapy.com/index.html
Jung, C.G. (1938): Psychology and Religion. Yale University Press. p. 63-4.

Playing Metal Gear Solid 4 Well: Being a Good Snake
James Paul Gee

Gee, J. P. (2003). What video games have to teach us about learning and literacy. New York: Palgrave/Macmillan (2nd ed., 2007).
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Leadbeater, C., & Miller, P. (2004). The Pro-Am revolution: How enthusiasts are changing our society and economy. London: Demos.
Schiesel, S. (2008). Making a game that acts like a film. Video Game Review. Metal Gear Solid 4. New York Times, July 5 http://www.nytimes.com/2008/07/05/arts/05meta.htm
Toffler, A., & Toffler, H. (2006). Revolutionary wealth: How it will be created and how it will change our lives. New York: Knopf.
Wright, J. (to appear). Self, video games and pedagogy. In D. Davidson, Ed., Beyond fun: Serious games and media. Halifax, Canada: Etc. Press.

The Secret of Monkey Island: Playing Between Cultures
Clara Fernández-Vara

Aarseth, E. J. (2004). Genre Trouble: Narrativism and the Art of Simulation. First person: New Media as Story, Performance, and Game. N. Wardrip-Fruin and P. Harrigan. Cambridge, Mass., MIT Press: xiii, 331 p.
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Hovanec, H. (1978). The Puzzler’s Paradise -  From the Garden of Eden to the Computer Age, Paddington Press Ltd.
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Sternberg, R. J. (1985). Beyond IQ: A Triarchic Theory of Human Intelligence. Cambridge University Press.
The Secret of Monkey Island (1990). Lucasfilm Games (Amiga, Atari ST, DOS, Macintosh,
SEGA CD).

From Experiment Gameplay to the Wonderful World of Goo and How Physics is Your Friend
Drew Davidson

2D Boy. http://www.2dboy.com/
Aarseth, E. (2003). Play Research: Methodological approaches in game analysis.
Delivered at the Digital Arts and Culture Conference, Melbourne, Australia.
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http://www.beanstalkgames.com/games/view/world_of_goo
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MA: MIT Press.
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Braid. http://braid-game.com/
Campbell, J (1949). The Hero with a Thousand Faces. Princeton, NJ: Princeton UP.
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Costikyan, G. (2001). Where stories end and games begin. Available at http://www.costik.com/gamnstry.html
Crawford, C. (1984). The art of computer game design. Mcgraw Hill.
Crayon Physics. http://www.kloonigames.com/crayon/
Csikszentmihalyi, M. (1991). Flow: The Psychology of Optimal Experience. New York: Harper Collins.
Davidson, D. (2008). From Experimental Gameplay to the Wonderful World of Goo. Delivered at the Meaningful Play Conference, East Lansing, MI.
Davidson. D. (2008). stories in between: narratives and mediums @ play. Pittsburgh, PA: ETC Press.
Davidson, D. (2008). Well Played: Interpreting Prince of Persia: Sands of Time.
Ed. Constance Steinkuehler. Games and Culture. Vol. 3, Number 3-4.
Davidson, D. (2007). Well Played: Interpreting Video Games. Delivered at the Games, Learning, and Society Conference 3.0, Madison, WI.
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Eskelinen, M. (2001). The gaming situation. Game Studies, 1(1).
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http://www.gamasutra.com/features/20041110/falstein_01.shtml
Fez. http://www.kokoromi.org/fez
Flow. http://www.jenovachen.com/flowingames/flowing.htm
Gabler, Kyle. Tower of Goo. http://www.experimentalgameplay.com/game.php?g=1
Gabler, Kyle. Tower of Goo: Unlimited. http://www.experimentalgameplay.com/game.php?g=17
Gabler, Kyle. World of Goo Soundtrack. http://kylegabler.com/WorldOfGooSoundtrack/
Gabler, Kyle, Kyle Gray, Mat Kucic, Shalin Shodhan. How to Prototype a Game in 7 Days. http://www.experimentalgameplay.com/game.php?g=98
GameFAQs. World of Goo. http://www.gamefaqs.com/console/wii/home/945832.html
GameLab Institute of Play. http://instituteofplay.org/.
Game Rankings. World of Goo PC Reviews. http://www.gamerankings.com/htmlpages2/954312.asp?q=world%20of%20goo
Game Rankings. World of Goo Wii Reviews. http://www.gamerankings.com/htmlpages2/945832.asp?q=world%20of%20goo
Games and Storytelling. http://www.gamesandstorytelling.net/.
GameStats. World of Goo. http://www.gamestats.com/objects/142/14230232/index.html
Game Studies. http://www.gamestudies.org/.
GameTab. World of Goo Reviews. http://www.gametab.com/wii/world.of.goo/6990/
GameTap. http://www.gametap.com/
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Gee, J.P. (2007). What Video Games have to Teach Us about Learning and Literacy: Revised and Updated Edition. New York NY: Palgrave Macmillan.
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http://playgreenhouse.com/game/TDBOY-000001-01/
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Juul, J. (2005). Half-Real: Video Games Between Real Rules and Fictional Worlds.
Cambridge, MA: MIT Press.
Love. http://www.quelsolaar.com/
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Meadows, M. Pause & Effect: the art of interactive narrative.
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Metacritic. World of Goo Wii Reviews. http://www.metacritic.com/games/platforms/wii/worldofgoo?q=world%20of%20goo
MobyGames. 2D Boy. http://www.mobygames.com/company/2d-boy
MobyGames. World of Goo for Macintosh. http://www.mobygames.com/game/macintosh/world-of-goo
MobyGames. World of Goo for Wii. http://www.mobygames.com/game/wii/world-of-goo
MobyGames. World of Goo for Windows. http://www.mobygames.com/game/windows/world-of-goo
Montfort, N. (2005, March 16). Story and game. Available at: http://grandtextauto.gatech.edu/2005/03/16/story-and-game/
Moore, Peter. Learning from World of Goo. http://itsinthegame.ea.com/archive/2009/01/18/learning-from-world-of-goo...
PlayStation Network. http://www.us.playstation.com/PS3/Network
Rosen, David. (2008). Wolfire Blog. World of Goo Design Tour. http://blog.wolfire.com/2008/11/world-of-goo-design-tour/
Ryan, Marie-Laure. (2001). Narrative as virtual reality. Baltimore: Johns Hopkins UP.
Schank, Roger (1995). Tell me a Story. Chicago: Northwestern UP.
Steam. World of Goo on Steam
http://store.steampowered.com/app/22000/
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VG Chartz. World of PC. http://vgchartz.com/games/game.php?id=17684&region=All
VG Chartz. World of Goo WiiWare. http://vgchartz.com/games/game.php?id=19606&region=All
Weir, Gregory (2008). The Goo Variations. http://www.gamesetwatch.com/2008/10/column_the_interactive_palette_2.php
Wikipedia. World of Goo. http://en.wikipedia.org/wiki/World_of_Goo
WOG Editor. http://apps.sourceforge.net/mediawiki/wogedit/index.php?title=WOG_Editor...
World of Goo Beta Testing Site. http://www.beta.worldofgoo.com/
World of Goo Corporation. The first World of Goo Fansite. http://www.goo-corporation.com/
World of Goo. http://www.playwithgoo.com/
World of Goo. http://www.worldofgoo.com/
World of Goo. MOM. http://worldofgoo.com/mom.php
World of Goo Community Wiki. http://hell.student.utwente.nl/wog/mediawiki/index.php/Main_Page
World of Goo Corporation Leaderboards of Excellence and Quality. http://worldofgoo.com/leaderboard.php
World of Goo Map Portal. http://www.dillxn.com/dillxn/wog/
World of Goo Player Profiles. http://hell.student.utwente.nl/~maks/wog/
World of Goo – Video Walkthrough, Tips, Cheats, OCD, Guides. http://worldofgoogame.blogspot.com/
XBox Live Arcade. http://www.xbox.com/en-US/games/livearcadexbox360/

Awards, Nominations and Lists - World of Goo and 2D Boy
(rankings and designations in parentheses)

1Up. Holiday Gift Guide. PC Games. http://www.1up.com/do/minisite?cId=3171170
1Up. Holiday Gift Guide. WiiWare Picks. http://www.1up.com/do/minisite?cId=3171169
1Up. Reader’s Choice Awards. Best Puzzle Game 2008 (Runner Up).
http://www.1up.com/do/feature?cId=3172295
1UP. Reader’s Choice Awards. Best Wii Game 2008 (Nominee).
http://www.1up.com/do/feature?pager.offset=2&cId=3172003
1Up. Reader’s Choice Awards. Downloadable Game of the Year (Nominee).
http://www.1up.com/do/feature?pager.offset=2&cId=3172003
AIAS 12th Annual Awards. Casual Game of the Year (Nominee).
http://www.interactive.org/awards/annual_awards.asp?idAward=2009
AIAS 12th Annual Awards. Oustanding Achievement in Game Design (Winner).
http://www.interactive.org/awards/annual_awards.asp?idAward=2009
Amazon. The Best of 2008 for PC games (in no particular order).
http://www.amazon.com/gp/feature.html/ref=pe_32520_11070670_pe_prehead/?...
Ars Technica. The five happiest gaming surprises of 2008.
http://arstechnica.com/news.ars/post/20081222-the-five-happiest-gaming-s...
Big Download. 2008 PC Game Awards. Best Indie Game (Winner).
http://news.bigdownload.com/gallery/big-downloads-2008-pc-game-awards/12...
The Brainy Gamer. Best art direction ’08 (Honorable Mention).
http://www.brainygamer.com/the_brainy_gamer/2008/12/art-direction.html
The Brainy Gamer. Games to play with your kids that won’t drive you crazy – 2.0.
http://www.brainygamer.com/the_brainy_gamer/2008/11/games-to-play-with-y...
Children’s Technology Review. 2008 Editor’s Choice Award for Excellence in Design.
http://www.brightermindsmedia.com/company/news-press-awards/awards.php
http://www.childrenssoftware.com/
Crispy Gamer. 2008 Game of the Year Awards (6).
http://www.crispygamer.com/features/2008-12-23/2008-game-of-the-year-day...
The Cut Scene – Variety Video Game Blog. The sixth best videogame(s) of 2008.
http://weblogs.variety.com/the_cut_scene/2008/12/the-sixth-best.html
Edge Online. Edge’s Top 30 of 2008 (25).
http://www.edge-online.com/features/edges-top-30-2008?page=0%2C2
Edge Online. The Hot 100 Game Developers of 2009 (36).
http://www.edge-online.com/features/the-hot-100-game-developers-2009?pag...
Edge Online. The Top 25 Game Industry Heroes for 2008 (21).
http://www.edge-online.com/features/the-top-25-game-industry-heroes-2008
The Escapist. The Escapist Staff’s Five Faves of 2008: Jordan (1).
http://www.escapistmagazine.com/articles/view/editorials/reviews/favorit...
Eurogamer’s Top 50 Games of 2008 (10).
http://www.eurogamer.net/articles/eurogamers-top-50-games-of-2008-10-1-a...
Gamasutra. Game Developer’s Top Deck 2008 (7).
Progressives. 7 of Diamonds.
http://www.gamasutra.com/view/feature/3877/game_developers_top_deck_2008...
Gamasutra. Top 5 Developers 2008 (Honorable Mention).
Independent Game Developers. Development Studio Honorable Mentions.
http://www.gamasutra.com/php-bin/news_index.php?story=21372
Gamasutra. Top 5 Downloadable Games 2008 (1).
http://gamasutra.com/php-bin/news_index.php?story=21366
Gamasutra. Top 5 Gameplay Mechanics 2008 (Honorable Mention).
Top Gameplay Mechanic Honorable Mentions.
http://www.gamasutra.com/php-bin/news_index.php?story=21380
Gamasutra. Top 5 PC Games 2008 (Honorable Mention).
http://www.gamasutra.com/php-bin/news_index.php?story=21379
Gamasutra. Top 10 Games of the Year 2008 (2).
http://gamasutra.com/php-bin/news_index.php?story=21377
Game Developers Choice Awards. Best Debut Game (Nominee).
http://www.gamechoiceawards.com/winners/index.htm#nom
Game Developers Choice Award. Best Downloadable Game (Winner).
http://www.gamechoiceawards.com/winners/index.htm#nom
Game Developers Choice Awards. Innovation Award (Nominee).
http://www.gamechoiceawards.com/winners/index.htm#nom
GamePro. 75 Must Have Games. Nintendo Wii.
http://www.gamepro.com/article/features/208383/75-must-have-games-for-th...
GamePro. The Best Games of 2008 You’ve Never Played (15).
http://www.gamepro.com/article/features/208376/the-best-games-of-2008-yo...
Game Rankings. Wii Games – Most Popular 2008 (1).
http://www.gamerankings.com/itemrankings/default_wii/1031
GameSpot. Best Game No One Played 2008 (Winner).
http://www.gamespot.com/best-of/dubious-honors/index.html?page=6
GameSpot. Best Original Downloadable Console Game 2008 (Nominee).
http://www.gamespot.com/best-of/special-achievement/index.html?page=9
GameSpot. Best Puzzle Game 2008 (Nominee).
http://www.gamespot.com/best-of/genre-awards/index.html?page=6
GameSpot. Best Wii Game (Nominee).
http://www.gamespot.com/best-of/platform-awards/index.html?page=5
GameSpot. Top PC Games – Holiday Gift Guide 2008.
http://www.gamespot.com/holiday-guide/pc/index.html
GameSpot. Top Wii Games – Holiday Gift Guide 2008.
http://www.gamespot.com/holiday-guide/wii/index.html
GameSpy. 2008 WiiWare Game of the Year (Winner).
http://goty.gamespy.com/2008/special/8.html
GameSpy. 2008 Wii Top 10 (4).
http://goty.gamespy.com/2008/wii/8.html
GameSpy. 2008 PC Top 10 (6).
http://goty.gamespy.com/2008/pc/6.html
GameSpy. 2008 PC Puzzle Game of the Year (Winner).
http://goty.gamespy.com/2008/pc/12.html
GameSpy. 2008 Wii Gamers’ Choice Award (5).
http://goty.gamespy.com/2008/gamerschoice/2.html
GamesRadar. The Top 7 prettiest games of 2008 (5 -Runner-Up).
http://www.gamesradar.com/f/the-top-7-prettiest-games-of-2008/a-20081208...
GameTrailers. Best Puzzle/Parlor Game 2008 (Nominee).
http://www.gametrailers.com/player/43833.html
Game Tunnel. 2008 Graphics Game of the Year (Winner).
http://www.gametunnel.com/articles.php?id=733
Game Tunnel. 2008 Puzzle Game of the Year (Winner).
http://gametunnel.com/articles.php?id=725
Game Tunnel. 2008 Top 10 Games of the Year (Winner).
http://www.gametunnel.com/articles.php?id=705
Gleemax. 2008 Gleemie Award (Finalist).
http://www.wizards.com/default.asp?x=igf/article/designerfinalists
Independent Games Festival. 2008 Design Innovation Award (Winner).
http://igf.com/2008finalistswinners.html
Independent Games Festival. 2008 Seamus McNally Grand Prize Best Game (Nominee).
http://igf.com/2008finalistswinners.html
Independent Games Festival. 2008 Technical Excellence Award (Winner).
http://igf.com/2008finalistswinners.html
IGN. Editor’s Favorites of 2008: Erik (6).
http://xbox360.ign.com/articles/945/945427p2.html
IGN. Overall: Best Artistic Design 2008 (Nominee).
http://bestof.ign.com/2008/overall/12.html
IGN. Overall: Best Downloadable Console Game of 2008 (Winner).
http://bestof.ign.com/2008/overall/20.html
IGN. Overall: Best New IP of 2008 (Nominee).
http://bestof.ign.com/2008/overall/21.html
IGN. Overall: Best Puzzle Game of 2008 (Winner).
http://bestof.ign.com/2008/overall/5.html
IGN. Overall: Most Innovative Design of 2008 (Nominee).
http://bestof.ign.com/2008/overall/22.html
IGN. PC: Best Artistic Design 2008 (Nominee).
http://bestof.ign.com/2008/pc/12.html
IGN. PC: Best Family Game 2008 (Nominee).
http://bestof.ign.com/2008/pc/17.html
IGN. PC: Best New IP 2008 (Nominee).
http://bestof.ign.com/2008/pc/20.html
IGN. PC: Best Puzzle Game 2008 (Winner).
http://bestof.ign.com/2008/pc/6.html
IGN. Wii: Best Artistic Design 2008 (Winner).
http://bestof.ign.com/2008/wii/12.html
IGN. Wii: Best New IP 2008 (Winner).
http://bestof.ign.com/2008/wii/21.html
IGN. Wii: Best Original Score 2008 (Nominee).
http://bestof.ign.com/2008/wii/13.html
IGN. Wii: Best Puzzle Game 2008 (Winner).
http://bestof.ign.com/2008/wii/5.html
IGN. Wii: Best WiiWare Game 2008 (Winner).
http://bestof.ign.com/2008/wii/20.html
IGN. Wii: Most Innovative Design 2008 (Winner).
http://bestof.ign.com/2008/wii/24.html
IGN. Wii: Wii Game of the Year 2008 (Winner).
http://bestof.ign.com/2008/wii/25.html
Jay is Games. All-time Best Games (9).
http://jayisgames.com/best-games/
Jay is Games. Best of Casual Gameplay - Puzzle (downloadable game) (Winner).
http://jayisgames.com/best-of/2008/download/puzzle-results/
Joystiq. Best of the Rest: Alexander’s Picks of 2008.
http://www.joystiq.com/2009/01/01/best-of-the-rest-alexanders-picks-of-2...
Joystiq. Best of the Rest: Randy’s Picks of 2008.
http://www.joystiq.com/2009/01/01/best-of-the-rest-randys-picks-of-2008/
Kombo. Industry Roundtable: Game of the Year 2008 (Winner for 3 out of 10 panelists).
http://www.kombo.com/article.php?artid=12173
Kotaku. Indie Game of the Year (Not Quite Best).
http://kotaku.com/5122222/kotakus-2008-games-of-the-year-awards
Metacritic. The Best Videogames of 2008.
Best Wii Games (2).
Best PC Games (5).
http://www.metacritic.com/games/bests/2008.shtml
Moby Games. Best by Year: 2008 (3).
http://www.mobygames.com/stats/top_games/k,by_year/listType,1/p,-1/ssid,...
Moby Games. Best by Platform: Wii (2).
http://www.mobygames.com/stats/top_games/k,by_platform/listType,1/p,-1/s...
msnbc. Top 5 best sleeper games of 2008 (1).
http://www.msnbc.msn.com/id/27669423/?pg=1#games_top5_081017_2008Sleeper...
MTV Multiplayer. The Top 10 Best Games of 2008, According to Metacritic (7).
http://multiplayerblog.mtv.com/2008/12/24/10-best-games-metacritic/
Offworld. 2008 and the Indie Renaissance.
http://www.offworld.com/2008/12/ragdoll-metaphysics-2008-and-t.html/
Offworld. Ten Things That Made Me Glad To Be A Gamer In 2008.
The music in World of Goo (6)|
http://www.offworld.com/2008/12/ragdoll-metaphysics-ten-things.html
Offworld. The Offworld 20: 2008’s Best Indie & Overlooked.
http://www.offworld.com/2008-offworld-20-04.html
PC World. The 12 Best Holiday Bets 2008.
http://www.pcworld.com/article/154297-9/video_games_the_12_best_holiday_...
PopMatters. Consuming Consumables 2008.
http://www.popmatters.com/pm/post/66726-world-of-goo/
Port City Gamers. 2008 Game Awards: Best game for under $20 (Winner).
http://gamers.starnewsonline.com/default.asp?item=2306480&mode=
Pushing Play. Best downloadable game (Nominee).
http://www.pushingplay.com/2008/12/27/pushingplays-not-really-game-of-th...
Pushing Play. Best independent game (Winner).
http://www.pushingplay.com/2009/01/06/pushingplays-not-really-game-of-th...
Rock, Paper, Shotgun. Notable Releases of 2008 (Notable Release).
http://www.rockpapershotgun.com/2008/12/19/now-that’s-why-i-love-a-best-2008-ever-september/
Rock, Paper, Shotgun. Twelve Games of Christmas (Winner).
http://www.rockpapershotgun.com/2008/12/25/the-12-games-of-christmas-gam...
Spike. The Next Great Game Gods.
http://www.spike.com/video/next-great-game-gods/3079047
Spike. Video Game Awards: Best Independent Game 2008 (Winner).
http://www.spike.com/event/vga/page/vote/category/29643
Stuff. Best indie game 2008 (Winner – tied with Braid).
http://www.stuff.co.nz/4791075a29275.html
The Game Reviews. A-Z of of Gaming in 2008.
http://www.thegamereviews.com/articlenav-1006-page-3.html
X-Play. Best New Downloadable Game 2008 (Nominee).
http://www.g4tv.com/xplay/articles/65785/XPlay_Best_of_2008_Best_New_Dow...
VG Chartz. Best Game No One Played (Winner).
http://news.vgchartz.com/news.php?id=2713
VG Chartz. Best Musical Score (Winner).
http://news.vgchartz.com/news.php?id=2713
VG Chartz. Best Puzzle/Misc Game (Winner and Reader’s Choice).
http://news.vgchartz.com/news.php?id=2713
VG Chartz. Game of the Year (Runner-Up).
http://news.vgchartz.com/news.php?id=2713
VG Chartz. Most Innovative (Winner and Reader’s Choice).
http://news.vgchartz.com/news.php?id=2713
Wii fanboy. 2008’s Top Games.
http://www.nintendowiifanboy.com/photos/2008s-top-games/1240629/
Wii Wii. Top WiiWare Game of 2008 (Winner).
http://www.wiiwii.tv/2008/12/08/top-five-wiiware-games-of-2008/
WildTanget ORB. Most Popular Games (1).
http://www.wildgames.com/find/popular
Wired. Best of 2008: Top 5 Multiplatform Games (5).
http://blog.wired.com/games/2008/11/best-of-2008-to.html
Wolfire Blog. 2008 Top 10 Indie Video Games for the Holidays (1).